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Educational Technology Core Classes
Old Testament Survey or Early Hebrew History
Old Testament Survey
A survey of the Old Testament books to highlight major personalities and events relevant to the story of God’s Old Testament people.
Early Hebrew History
This course surveys the Hebrew Bible to establish a foundation for further study of the Old and New Testaments. The course provides a general overview of the biblical material as well as a more detailed study of important theological and hermeneutical issues. Considerable attention is given to historical events that defined the nation of Israel and established the context for the writings of the Prophets and Wisdom Literature.
Ministry of the Master or Eastern Mediterranean Literature
Ministry of the Master
A graduate-level study of the ministry of Jesus as depicted in Matthew, Mark, Luke, John, and various other biblical witnesses. The aim of the course is to acquire knowledge of Jesus in his historical setting and to make contemporary applications of His ministry for the Christian.
Eastern Mediterranean Literature
This course provides an introductory discussion of the twenty-seven ancient texts that together make up the New Testament. The heart of the course is a two-week close reading of Luke–Acts that focuses on the narrative and historical strata of the Lukan account of Christian origins. Learning experiences consist primarily of lectures and in-class discussions, but the course also features a modest amount of out-of-class reading.
Teaching in a Christian School or Confucius & Wisdom Literature
Teaching in a Christian School
This course focuses on historical and philosophical foundations for the Christian School. During the course, three main components are addressed: historical perspectives and contributions to Christian Education, theology and philosophy of Christian Education, and biblical integration in Christian Education.
Confucius & Wisdom Literature
This course explores The Analects of Confucius and compares them with the Hebrew wisdom literature to be found in the book of Proverbs.
Students learn a brief history of the development of computers and the development of the underlying working processes of the Internet. Basic components of the computer will be explored with regard to input, output, and processing procedures handled within the computer. After working on the Raspberry Pi platform, from a fundamental understanding of an operating system attention turns to coding and procedures to program computer applications.
Putting Your Class on the Web
This course considers content management systems, learning management systems, augmented reality, virtual reality, and other technologies as may be applied in the conduct of the classroom.
This course helps educators understand how to use current mobile computing both within the classroom and as supplemental material for student enrichment. Students will make their own Apple apps using various procedures. There is a significant research project in this class.
The Internet of Things
This course describes the network of physical objects and things that are embedded with sensors, software, and other technologies for the purpose of connecting and exchanging data with other devices and systems over the Internet.
Special Issues: Multimedia
Students learn to recognize different multimedia file formats and use them appropriately. The end goal is to guide student development of effective multimedia by teaching sound publication and presentation design and implementation techniques.
Special Issues: Robotics
Students will engage in the study of robots for grades PreK-12 including various types of coding robots and AI robots.
Special Issues: Digital Video
Students work with digital video cameras, learning to edit on both platforms using a computer non-linear editing program, and place their video on the web. Students learn ways to use video with children within the classroom. As a result of this course, they will be able to integrate video technology into various areas of their classroom.
Computer Tools for the Teacher and Student
Students consider makerspaces, critical thinking using technology, and their applications to coding and classroom activities.
Introduction to Block-Based Coding
The students will learn to teach computational thinking and logic and block-based programming for K-12 students by using a variety of block-based coding languages and programs. Students will experience coding, code reading, code modification, and debugging activities through practice and by creating projects that a teacher might use in the classroom. Through this course, students will gain a conceptual understanding of coding languages through using variables, lists, functions, selection, and repetition. The primary learning tool will be Scratch with additional experience in Scratch Jr., SNAP, code.org, Blocks CAD, and others.